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Minetest logo
Minetest logo






minetest logo
  1. #Minetest logo how to
  2. #Minetest logo apk
  3. #Minetest logo install
  4. #Minetest logo update
  5. #Minetest logo code

#Minetest logo install

  • If you want to install it system-wide (or are making a distribution package),.
  • LH to see all CMake options and their current state. This is an example for installing Git on Debian/Ubuntu: sudo apt install gitĭownload source (this is the URL to the latest of source repository, which might not work at all times) using Git: git clone -depth 1 ĭownload minetest_game (otherwise only the "Development Test" game is available) using Git: git clone -depth 1 games/minetest_gameĭownload IrrlichtMt to lib/irrlichtmt, it will be used to satisfy the IrrlichtMt dependency that way: git clone -depth 1 lib/irrlichtmtĭownload source, without using Git: wget ĭownload minetest_game, without using Git: cd games/ĭownload IrrlichtMt, without using Git: cd lib/īuild a version that runs directly from the source directory: cmake.

    #Minetest logo how to

    If you don’t want Git, read below on how to get the source without Git. You can install Git for easily keeping your copy up to date.

    #Minetest logo apk

    Location_of_exe/./nf and also location_of_exe/././nfĬompiling Compiling on GNU/Linux Dependencies Dependencyįor Debian/Ubuntu users: sudo apt install g++ make libc6-dev cmake libpng-dev libjpeg-dev libxi-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-devįor Fedora users: sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXi-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel libzstd-develįor Arch users: sudo pacman -S base-devel libcurl-gnutls cmake libxi libpng sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses zstdįor Alpine users: sudo apk add build-base cmake libpng-dev jpeg-dev libxi-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev zstd-dev

  • A run-in-place build will look for the configuration file in.
  • A specific file can be specified on the command line:.
  • This file is created by closing Minetest for the first time.
  • Worlds can be found as separate folders in: user/worlds/ Configuration file
  • user = Contents/User or ~/Library/Application Support/minetest or $MINETEST_USER_PATH.
  • minetest logo

  • user = ~/.minetest or $MINETEST_USER_PATH.
  • user = %APPDATA%\Minetest or %MINETEST_USER_PATH%.
  • share = C:\Program Files\Minetest (Depends on the install location).
  • bin = C:\Program Files\Minetest\bin (Depends on the install location).
  • #Minetest logo update

    Games may add special features)ĭisable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) Pause menu/abort/exit (pauses only singleplayer game)Įnable/disable fly mode (needs fly privilege)Įnable/disable fast mode (needs fast privilege)Įnable/disable noclip mode (needs noclip privilege)Īux1 (Move fast in fast mode. Some can be changed in the key config dialog in the settings tab.

  • (doc/) directory of source distributionĪll controls are re-bindable using settings.
  • #Minetest logo code

    If you downloaded the Minetest Engine source code in which this file isĬontained, you probably want to download the Minetest Game

    minetest logo

    This will require changes to IrrlichtMt, as it currently doesn't allow setting the minification and the magnification filter separately.Minetest is a free open-source voxel game engine with easy modding and game creation.Ĭopyright (C) 2010-2022 Perttu Ahola Īnd contributors (see source file comments and the version control log) In case you downloaded the source code Use bilinear filtering when rendering 2D graphics, but just for downscaling textures, not for upscaling. The original resolution of the logo is 256x256 pixels. This would make downscaled images look much better. Minetest cannot upscale GUI images with bilinear filtering because that would blur pixel art, but we can downscale images with bilinear filtering. It looks like gui images are not even drawn with bilinear filter (tested with a different texture). I've tried other sizes, many were even worse. Minetest does a horrible job at downscaling the larger version of the image.








    Minetest logo